Creative Technologist
Hovercraft · Remote
📍 Remote, United States💰 $120,000-$140,000via greenhousePosted 2026-06-10
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About Us
Hovercraft is a dynamic and innovative creative design firm that partners with brands to craft compelling experiences through design, strategy, and technology. We specialize in creating standout visuals, interactive digital content, and impactful branding solutions that push the boundaries of creativity.
The Role
We're looking for a Creative Technologist to join our dev team and help push the studio's work forward across a growing range of mediums. This is a hands-on software development role, but also so much more than that. You'll work closely with our designers, producers, and tech team to build interactive experiences, real-time graphics systems, web projects, video games, and physical installations. You'll prototype, develop, deliver, and support our custom-built technology for these projects. The tech team’s work is centered around software but includes hardware integration, travel, client-facing interactions, and being embedded in the larger creative and problem-solving process.
What You'll Do
Software Development & Delivery: Build and maintain software systems across client projects and internal tooling as an active contributor on multi-disciplinary project teams.
Rapid Prototyping: Develop rapid prototypes for concept validation, client pitches, and discovery.
Creative Technology Implementation: Collaborate with designers and animators to bring visual concepts to life with code, which includes user interfaces, animation, generative graphics, and multi-device interactive systems.
Application Architecture: Design resilient application architectures that withstand heavy use and scrutiny.
Technical Planning & Estimation: Participate in scoping and technical planning for new projects, contributing to architecture decisions and timeline estimates.
Experience Design Collaboration: Help shape visitor experiences alongside the design team—research new approaches, raise concerns, and help non-technical stakeholders understand what's possible with technology and related UX patterns.
Operational Excellence: Build tools, documentation, and efficiencies for the tech team (and elsewhere in the organization).
Cross-Functional Communication: Communicate often and clearly with internal teams, partner agencies, and clients via presentations, diagrams & documentation, and creative brainstorming sessions.
Installation & Client Support: Support installations on-site when projects require it. This includes travel and client-facing interactions, so comfort in those settings is a must.
Project Planning & Coordination: Plan and communicate the needs of a project to the team; for example, SAAS subscriptions & pricing, venue requirements for installations (power/internet), and fabrication integration specifics when working with build partners.
What We’re Looking For
Experience: 5+ years of professional experience in a creative technology, interactive development, or similar role; agency, studio, or production company experience is strongly preferred
Creative Insight: A portfolio that demonstrates a range of work across mediums
Education: Bachelor's degree in CS, Interactive Media, Design, or a related field (or equivalent hands-on experience)
Core Technical Skills
We're looking for a great combination of the following skills - the more the better. We don't expect a candidate to have all of them, but we're open to candidates who have a strong foundation in some areas and are eager to grow into others.
Software :
Strong generative / creative coding background - WebGL, Three.js, react-three-fiber, GLSL, or comparable real-time graphics experience
Experience with TouchDesigner for interactive systems, hardware integration, and high-performance graphics
Proficiency in JavaScript/TypeScript and modern web development (React or similar frameworks)
Solid backend fundamentals and comfort with REST APIs, content management systems, and cloud services for data-driven applications
Game development experience via WebGL, Unity, Unreal, or similar
Media file conversion, optimization, and delivery experience - you understand the formats and constraints of working with a wide variety of media assets (image/video/audio/3d) in interactive contexts
Source control and deployment fluency: Git, GitHub, basic cloud/server workflows
A solid grasp of software engineering practices - you think about stability, edge cases, version control, and QA
A commitment to staying current with modern development tools and workflows, including build tools, AI-assisted coding & agents, and automation
Working knowledge of current AI tools for creative pipelines: Computer vision, generative media, etc.
Experience with Windows scripting, tooling, and troubleshooting, as most of our projects run on Windows PCs
Experience with 3D tools (Blender, Cinema4D, Maya) or motion design (After Effects, Cavalry)
Hardware :
Familiarity with physical computing: depth cameras, LIDAR, Arduino, Raspberry Pi, custom electronics, RFID, sensor arrays, computer vision, and novel HCI technologies
Experience with physical lighting systems - DMX/ArtNet/etc., spatial mapping, electrical systems & power distribution
Familiarity with AV systems integration and industry standards (projectors, LED walls, sound systems, media servers, etc.)
Electrical engineering or fabrication fundamentals
AR/VR/XR or spatial computing project experience
Growth Areas We're Actively Investing In :
Unreal Engine / Notch - real-time 3D, XR production, high-resolution environments
Media server experience (Disguise, Pixera, or similar)
Deeper electrical & mechanical engineering expertise
Small-scale fabrication and material prototyping skills
Soft Skills That Matter Here:
Design & Quality Mindset: Strong design and craft sensibilities; understands what “Hovercraft quality” means, both visually and technically.
Ownership & Accountability: Takes initiative, makes decisions autonomous
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