Systems Engineer, Spacecraft Design & Simulation
Vast · Los Angeles, CA
📍 Long Beach, California, United States💰 $112,340via greenhousePosted 2026-06-10
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At Vast, our mission is to contribute to a future where billions of people are living and thriving in space. Vast is developing next-generation space stations to ensure a continuous human presence in space for America and its allies, enabling advanced microgravity research and manufacturing, and unlocking a new space economy for government, corporate, and private customers. Using an incremental, hardware-rich and low-cost approach, Vast is rapidly developing its multi-module Haven Station. Haven Demo’s 2025 success made Vast the only operational commercial space station company to fly and operate its own spacecraft. Next, Haven-1 is expected to become the world’s first commercial space station when it launches, followed by additional Haven modules to enable permanent human presence by 2030. Our team is all-in, committed to executing our mission safely and on time. If you want to work with the most talented people on Earth furthering space exploration for humanity, come join us.
Vast is seeking a Systems Engineer, Spacecraft Design & Simulation to own the spacecraft simulation toolchain that is the foundation of our mission factory — the software infrastructure that will enable us to scale from our first 10-satellite demo launch to hundreds of spacecraft per year.
This will be a full-time , exempt position located in our Long Beach location.
About the role:
We're building a mission factory — software infrastructure that dramatically reduces the time from customer contract to payload on orbit. The foundation is a simulation and digital twin toolchain that serves as the primary engineering record. Requirements, budgets, design parameters, and trade study results all live in this toolchain. It includes spacecraft power/thermal/ADCS simulation, orbital constellation analysis, communications link budgets, and actuator trade studies. This is model-based systems engineering as it should work — requirements, budgets, and design parameters live in executable models that compute and validate, not in static documents. A working prototype exists today — you'll evaluate it, determine whether to extend it or redesign it, and own the toolchain as we scale from our first 10-satellite demo launch to hundreds of spacecraft per year.
This is a spacecraft systems engineering role, not a software engineering role. You define the governing equations, boundary conditions, and expected behavior for each model. You build and maintain a rigorous validation suite — hand calculations, independent tool cross-checks, and edge case analysis — that serves as the quality gate for every change. We use AI code generation tools to accelerate implementation, but the engineering judgment, validation methodology, and physics expertise are yours.
Responsibilities:
Own and evolve the spacecraft design, simulation, and digital twin toolchain — power, thermal, ADCS, orbital mechanics, constellation coverage, link budgets, mass and design margin tracking
Make the toolchain the hub of the engineering organization — every discipline (thermal, GNC, power, structures) should be able to run trade studies and assess design changes quickly as the program evolves
Drive design trades and architecture decisions through analysis — your models are how the team knows whether the power budget closes, whether the thermal architecture works, and whether we meet customer requirements
Enable rapid iteration as customer requirements and the design evolve — the toolchain must keep pace with the program so engineers can assess impact immediately, not wait weeks for analysis
Maintain the digital twin as the program's engineering record — requirements, budgets, design parameters, and trade study results live here
Build and maintain a rigorous validation suite — hand calculations, independent tool cross-checks, edge case analysis, and regression testing for every physics model
Train and support the engineering team so they can self-serve on trade studies and analysis
Minimum Qualifications:
Bachelor's degree in Aerospace Engineering, Mechanical Engineering, Electrical Engineering, Physics, or a related technical discipline
4+ years of spacecraft systems engineering or mission analysis experience
Spacecraft systems engineer with broad subsystem knowledge — you understand power, thermal, ADCS, and orbital mechanics well enough to catch errors in a simulation
Strong analytical skills — you can set up a hand calculation for a thermal equilibrium problem, a power budget across an orbit, or a pointing error budget
Rigorous validation mindset — you're the person who asks “how do we know this is right?” and builds the test to prove it
Comfortable with AI-assisted development workflows
Generalist background — prior experience at a small-sat company, research lab, or mission design role where you touched multiple subsystems
Cross-functional collaboration skills — you'll work with every discipline lead to capture their domain knowledge and translate it into validated models
Comfortable reading and reviewing code — you don't need a software engineering background, but you should be able to understand what code is doing and catch errors
Preferred Skills & Experience:
Able to obtain a security clearance
Experience building or maintaining spacecraft simulation tools
Familiarity with orbital mechanics (Kepler solver, J2 perturbations, eclipse geometry)
Familiarity with CMG dynamics, quaternion attitude propagation
Experience with data visualization tools or libraries
Demonstrated use of AI-assisted code generation tools on an engineering project — show us what you built
Requirements management and verification experience on a spacecraft mission
Experience with MBSE tools or model-based development methodologies
Experience scaling engineering tools or analysis workflows across a growing team
Experience developing validation and verification test suites for engineering tools
Pay Range: California
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