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3D Artist, Staff Consultant

Nagarro · Remote

📍 Remote, phvia smartrecruitersPosted 2026-01-14
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We are a Digital Product Engineering company that is scaling in a big way! We build products, services, and experiences that inspire, excite, and delight. We work at scale — across all devices and digital mediums, and our people exist everywhere in the world (18000+ experts across 37 countries, to be exact). Our work culture is dynamic and non-hierarchical. We are looking for great new colleagues. That is where you come in! We are seeking a highly skilled VFX / 3D Artist with strong experience in Cinema 4D, Redshift, and Houdini to produce premium visual work across commercial, branded, and narrative projects. This role requires a balance of creative sensibility and technical expertise, particularly in procedural workflows and simulation  Responsibilities:  Create high-quality 3D assets, lighting, shading, and final renders using Cinema 4D and Redshift  Utilize Houdini for procedural modeling, simulations, FX, and complex scene development  Build and maintain scalable, efficient Houdini-to-Cinema 4D/Redshift workflows  Execute strong look development aligned with creative direction and brand standards  Integrate 3D and VFX elements into live-action and editorial pipelines  Optimize scenes for render performance, stability, and visual quality  Maintain clean, organized, and production-ready project files  Collaborate closely with creative directors, producers, editors, and fellow artists  Troubleshoot technical challenges and propose efficient, sustainable solutions  3+ years' experience in the media/entertainment industry  Strong proficiency in Cinema 4D, Houdini, and Unreal Engine  Advanced experience with Redshift, including lighting, shading, and render optimization  Proven hands-on experience with Houdini, including:  Procedural modeling  Simulations (particles, fluids, destruction, or FX)  Node-based workflows and performance optimization  Solid understanding of 3D/VFX pipelines, asset management, and production workflows  Experience working in collaborative, team-based production environments  Ability to interpret creative direction and iterate efficiently  Strong attention to detail, timing, and visual polish  Amenable to work 4pm-1am, Mon-Fri onsite. Nice to Have:  Advanced Houdini FX work (Pyro, Vellum, POPs, fluids, destruction, or crowds)  Experience moving assets between Houdini, Cinema 4D, Redshift, and Unreal Engine  Compositing experience using After Effects, Nuke, or Fusion  Familiarity with ACES or color-managed pipelines  Scripting or technical workflow development experience  Motion design or animation background  Please prepare a copy of your portfolio/sample work.

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