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Junior Signage & Wayfinding Designer

Parsons

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In a world of possibilities, pursue one with endless opportunities. Imagine Next!   At Parsons, you can imagine a career where you thrive, work with exceptional people, and be yourself. Guided by our leadership vision of valuing people, embracing agility, and fostering growth, we cultivate an innovative culture that empowers you to achieve your full potential. Unleash your talent and redefine what’s possible.   Job Description: Job Title:  Junior Signage & Wayfinding Designer   Location:   Markham, GTA ,   Ontario   Job Type:  Full-time, Early Career Department:  Signage & Wayfinding / Environmental Graphic Design   About Parsons   Parsons is a leader in infrastructure, mobility, and smart city solutions, delivering integrated design that connects people to places. Our signage and wayfinding team works at the intersection of industrial design, graphic design, and the built environment .   We   help people navigate complex spaces such as transit systems, campuses,   o perations   facilities, and public realms.   We are looking for a junior designer who is excited to blend graphic design, industrial design thinking, and 3D experimentation into meaningful wayfinding solutions.   Position Overview   The Junior Signage & Wayfinding Designer will support the development of signage, wayfinding systems, and environmental graphics from concept through to detailed design. This role is ideal for a recent graduate   and/or   someone with   approximately 1+ years of experience (including internships or   co ‑ ops ) and a strong interest in:   Visual communications and typography   Information hierarchy and user experience in physical spaces   3D form, materials, and fabrication   You will work under the guidance of senior designers and project managers, contributing to drawing sets, concept presentations, and design documentation for a variety of public and private sector projects.   Key Responsibilities   Support the design of signage and wayfinding systems for transit, civic, corporate, and mixed ‑ use projects.   Develop concept designs, mood boards, and visual directions under senior guidance.   Create layouts for signage families, message schedules, and information hierarchies.   Assist   with digital and physical mockups for signage forms, materials, and finishes.   Prepare clear,   well ‑ organized   presentation documents that explain design thinking and process.   Produce and refine vector artwork and   production ‑ ready   files for signage and environmental graphics.   Help assemble drawing sheets and documentation packages, including s ign location plans, s ign type drawings/elevations, m aterial and finish callouts  as well as b asic fabrication notes (under supervision) Contribute to   on ‑ site   reviews, audits, or photo documentation as needed.   Collaborate closely with multidisciplinary teams (architecture, interiors, industrial design, engineering).   Required Education & Qualifications   Graphic Design major with a Bachelor’s degree or  r ecognized college diploma (3– 4 year   program) in Graphic Design or closely related field.   Core Skills & Competencies   Strong graphic design fundamentals including t ypography, l ayout and grid systems, c olour theory, and i nformation design and hierarchy   Demonstrated interest in environmental graphics, wayfinding, or signage systems.   Proficiency   in industry ‑ standard design tools, such as: Adobe Illustrator, Adobe InDesign, Adobe Photoshop  and Adobe   Acrobat   Comfortable working with reference standards, templates, and design guidelines.  Ability to clearly communicate design rationale, both visually and verbally.   Organized,   detail ‑ oriented , and able to work on multiple tasks in parallel under supervision.   3D & Making Skills (Assets)   The following are considered strong assets but not strict requirements.   Any experience in the following   work is welcome:   3D modeling experience in tools such as AutoCad   /Revit, SketchUp, Blender, Rhino, Fusion 360    ( or   other modeling software )   Experience with physical prototyping or making, including 3D printing, w oodworking, m odel ‑ making, l aser cutting, CNC, or other fabrication techniques   Comfort exploring how signs and wayfinding elements exist as  objects in space f orm development, s cale and ergonomics, m ateriality and finishes  and i ntegration with architecture and interiors   F ully resolved pieces are  not  required; we are especially interested in how you explore and develop ideas in 3D.   Portfolio Requirements   A portfolio submission is  required  for this role.   Your portfolio should i nclude 5–10 relevant projects (school or other), ideally showing a mix of:   Graphic design   Information design   Wayfinding/signage or environmental graphics (if available)   Clearly   demonstrate   your  process , not just final outcomes:   Research, site/context understanding   Ideation and sketching   Iterations and design development   Prototypes, mockups, or experiments (digital or physical)   Highlight any 3D or making experience, such as:   3D models (screenshots,   renders , process views)   Photos of physical models, 3D prints, woodworking, or other experiments   Notes, diagrams, or progress images that show how you think in form and space   Clearly label your role and responsibilities on each project, especially for group work.   You may   submit   your portfolio as a single PDF (preferred), or  a curated online portfolio link clearly organized for review.   Compensation   Starting hourly compensation will be set in line with:   RGD (Registered Graphic Designers) guidelines  for entry ‑ level and junior designers, and   Current industry standards for comparable wayfinding/environmental graphic design roles in our region.   Final compensation will be   commensurate   with education, portfolio quality, and releva

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